are the safest and most efficient way to import custom, fully animated anime models into OpenViva , the open-source continuation of the popular single-player AI simulation game. Originally created by developer sgthale, Viva Project relies on a modular "card" system that allows players to inject custom 3D models, outfits, and skins directly into the game world using simple PNG files containing embedded character metadata. Because user-generated content carries potential file structure errors or broken inverse kinematics, utilizing officially verified cards from the OpenViva Assets Hub ensures your characters interact correctly with the game's complex physics engine without crashing your system. What are Viva Project Character Cards?
This paper has several limitations:
Character cards in the Viva Project are not just standard image files. While they appear as regular .png images featuring an anime character, they contain deeply embedded metadata. How Character Cards Work viva project character cards verified
Whether you are using a The specific error symptoms you see on your mirror screen
: Verified cards are typically hosted on official community sites like viva-project.org , providing a safer alternative to unmoderated third-party links. Where to Find Verified Cards are the safest and most efficient way to
Because the game uses custom .viva3d file formats and specific naming conventions for things like collision spheres and pupil textures, not every custom model works out of the box. A verified card is one that has been tested and confirmed to:
: Every functional character and clothing card must be exactly 1024x1536 pixels in size. What are Viva Project Character Cards
Right-click the downloaded image and run a scan using Windows Defender or Malwarebytes.
: Navigate to the Cards folder. Move the Blue Character Card into Cards/Characters and the Yellow Skin Card into Cards/Skins .
Verified cards drastically reduce game crashes and loading freezes.
The game uses data-hiding techniques to store character parameters inside the pixels of a PNG file.