Uchiha Madara V4 Jus Fixed

Uchiha Madara (Final War Arc / Juubi Jinchuriki) Koma Cost: 7 (Support 3 / Deck Leader 4) Status: Post-Fix (Community Patch 2.1) Developer Notes: Madara v4 was originally designed as a “raid boss” character—high damage, massive hitboxes, and oppressive neutral. However, glitches in his projectile reflection, infinite chakra loops, and an unblockable Shinra Tensei made him banned in competitive play. This fix targets overloaded hitboxes , resource economy , and predictability gaps without gutting his fantasy.

Not a funeral. A parole hearing. ⚔️

: Separate the sheet into individual folders based on actions (e.g., "Running", "Chibaku Tensei").

The is more than just a download; it is a case study in how fan communities preserve and perfect gaming legacies. It takes the raw, ambitious power of the "V4" mod and sands down the rough edges of broken balance and coding errors. The result is a version of Madara worthy of the "Ghost of the Uchiha"—a formidable, visually stunning, and mechanically fair opponent that stands as the definitive way to play the character in the world of Jump Ultimate Stars . uchiha madara v4 jus fixed

Includes smarter "Smart AI" scripts that allow the CPU-controlled version to use tactical combos and transformations effectively. Moveset Highlights

The Uchiha Madara V4 JUS fixed character is notorious for its incredible versatility. 1. Basic Attacks and Combos

The concept of a "JUS fixed" character highlights the passionate and dedicated modding community of MUGEN. JUS-style characters are popular for their cute aesthetic and distinct gameplay feel, which often differs from standard-sized MUGEN characters. Uchiha Madara (Final War Arc / Juubi Jinchuriki)

Features his Eternal Mangekyō Sharingan and Gunbai (war fan) combat. Edo Tensei Madara: Adds Rinnegan abilities, Wood Style (Mokuton), and the Perfect Susanoo Six Paths (Rikudou) Madara: The ultimate form, utilizing Truth-Seeker Orbs and Sage of Six Paths chakra. Gameplay Mechanics & "Fixed" Features

: Visual elements like chakra, fire, and Susanoo bones are cleanly layered so you can animate them independently from Madara's physical body. Complete Movepool Breakdown

While "V4" looked incredible, it suffered from severe balance and coding issues that made it frustrating to play against an AI or with friends: Not a funeral

Boot up your MUGEN executable file to test the character's functionality in Training mode. Share public link

This move was the biggest winner. The start-up lag was reduced by 0.3 seconds, and the hitbox now extends behind Madara. Kai tested it in the pit. An enemy tried to sneak behind him during the animation? Caught . The follow-up explosion now breaks guards consistently.