This public link is valid for 7 days and shares a thread, including any personal information you added. This link or copies made by others cannot be deleted. If you share with third parties, their policies apply. Can’t copy the link right now. Try again later. Global feed - itch.io
Total Fluke Studios has a roadmap for "Strip Club Wars," with plans to add more features, scenarios, and improvements based on community feedback. Upcoming content may include new types of performances, additional customization options, and enhanced AI for customers and staff.
by Total Fluke Studios represents an interesting venture into game development, tackling a unique theme with a potentially engaging gameplay mechanic. While it's still in its early stages, the game shows promise and could carve out a niche for itself in the strategy and simulation genres. The journey of this game and its developer will be worth watching, especially for those interested in indie game development and unique gaming experiences. Strip Club Wars -v0.5d- Total Fluke Studios
Version was pivotal for introducing the "time-consuming action" loop. To progress the game day, players must perform specific tasks that consume time blocks, forcing strategic decisions on whether to focus on club maintenance, staff interaction, or legal lobbying. It also introduced the "Old Friend" storyline and initial character initialization processes. Strip Club Wars [v2.10] By Total Fluke Studios
Enraged, Victor Vex vowed to take down Inferno and reassert Eclipse's dominance over the strip club scene. He began to aggressively promote Eclipse, offering discounts and special deals to lure customers away from Inferno. Lola LaRue, however, refused to back down, and she countered with her own marketing blitz, touting Inferno's unique attractions and lower prices. This public link is valid for 7 days
: The "Wars" aspect of the title manifests through rival establishments. Players deploy corporate espionage, marketing campaigns, and aggressive recruitment tactics to steal top talent and affluent clientele from competing venues.
The introduces several refinements to the core systems, focusing on data visualization and game balance. 1. Updated Analytical Dashboards Can’t copy the link right now
Strip Club Wars positions itself as a tongue-in-cheek tactical/management hybrid. Players compete to build and run the most successful (and outrageous) club in a small city filled with rival venues. The core loop blends light resource management, unit placement, and short, arcade-style encounters where timing and positioning matter more than deep micromanagement.
The management interface has been redesigned to provide clearer data regarding revenue streams and staff performance metrics. 2. Decision-Based Events