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Steamapi Writeminidump 🎁

Minidump writing requires sufficient paging space. If your page file is too small or disabled, WriteMiniDump fails and shows an error.

: This function currently only supports 32-bit Windows . For 64-bit applications or other operating systems, developers often use Google Breakpad or Crashpad and manually upload dumps.

: Steam only uploads dumps automatically after 10 similar exceptions have occurred, which can delay visibility of rare bugs. Custom Context : Supports SteamAPI_SetMiniDumpComment

A few developers have reported that simply calling SteamAPI_Shutdown() generates a minidump in c:\Program Files (x86)\Steam\dumps . This seems to occur when upgrading Steamworks.NET from older versions to 15.0.0 or later. While not fatal, it can clutter your disk and confuse players. If you see this, consider updating to a newer binding version or, as a workaround, remove the call to Shutdown if your game is about to exit anyway. SteamAPI WriteMiniDump

// Build a custom comment that gets embedded in the minidump. // This is your chance to add context: which level the player was on, // server load, memory usage, etc. SteamAPI_SetMiniDumpComment( "Minidump comment: SteamworksExample.exe\n" ); // Write and upload the minidump. // The third argument is your own build ID (0 here as a placeholder). // IMPORTANT: Values larger than 10,000,000 cause error reporting to fail. SteamAPI_WriteMiniDump( nExceptionCode, pException, 0 );

“Because you ignored my bug report. 147 days ago. I told you about the airship turret desync. You closed the ticket. ‘Working as intended.’”

This public link is valid for 7 days and shares a thread, including any personal information you added. This link or copies made by others cannot be deleted. If you share with third parties, their policies apply. Can’t copy the link right now. Try again later. Minidump writing requires sufficient paging space

#include <steam/steam_api.h>

They worked until the horizon lightened and the city beneath them began to wake. They drafted a patch, deployed it to a staging cluster, and then to production. Node 7 hummed differently afterward — not jubilant, but steady, as if relieved to be whole again.

Before calling the WriteMiniDump function, it's best practice to call SteamAPI_SetMiniDumpComment . This function allows you to record a string that is embedded directly into the minidump. This is the ideal place to write developer-specific context about the crash state. For example, you could log data such as: This seems to occur when upgrading Steamworks

The specific Windows Structured Exception Handling (SEH) code (e.g., 0xC0000005 for an Access Violation / null pointer dereference).

Here is a conceptual diagram of the flow: