Starcom Nexus Console Commands Site

Accessing the developer console in Starcom: Nexus on Steam requires no external tools or mod setups. The feature is natively built into the engine. Step-by-Step Activation Launch and load your active save game.

Rather than forcing players to commit permanently to suboptimal end-game tech configurations, the engine features an instant baseline reset tool. Running Respec() cleanly strips every single learned node from your current ship design database.

– Instantly restores your ship's hull integrity, shields, and energy reserves to 100%.

Removes a specific amount of a resource from your inventory. Helpful for balancing "test" saves. starcom nexus console commands

In many Unity games, the console output is purely a log viewer. Users may find that while they can see error logs (red text), they cannot input commands. This occurs if the input handler script was stripped during the build compilation. If typing produces no text in the console, the specific build version may not support interactive input.

| Command | Effect | |---------|--------| | unlock.gates | Opens all spatial rifts. No anchors, no keys. You asked for this. | | spawn.anomaly [type] | Creates a dimensional scar. Types: void , echo , fractal , voice . | | god.mode | Hull integrity ∞. Oxygen ∞. Sanity? Not our problem. | | teleport [x,y] | Jumps the ship instantly. Relativity politely ignored. | | drift.off | Turns off the void drift effect. Space stays still. Don't get used to it. | | summon.fleet | Calls 4 friendly dreadnoughts. They will ask questions later. | | echo.log [msg] | Prints a message from "echo_origin". Could be you. Could be it . | | debug.reality | Shows current simulation layer. (Layer -1 means run.) | | kill.nemesis | Removes the primary threat entity. Temporarily. It always learns. | | rewrite.lore [fragment] | Dangerous. Changes in‑game logs retroactively. May alter NPC memory. |

: Displays a list of all commodity names and their corresponding ID codes in the console. Gameplay and System Commands Accessing the developer console in Starcom: Nexus on

For anyone who wants to edit saves / cheat / cheats: :: Starcom

Resources are vital for upgrading your ship, buying new modules, and completing research trees. These commands instantly grant materials without salvage hunting.

| Command | Syntax / Example | Function | Common Use | | :--- | :--- | :--- | :--- | | | Give("RESEARCH_POINTS", 10000) | Adds a specified amount of a resource or currency to your inventory. | Instantly add Gold, Research Points, or other resources. | | ListCommodities() | ListCommodities() | Displays a list of all trade good, resource, and currency codes in the console. | Find the exact internal name for a resource to use with Give . | | Respec() | Respec() | Removes all researched technology and refunds the Research Points (RP) spent. | Refund all Research Points to try a different tech build. | | SetDifficulty(x) | SetDifficulty(2) | Dynamically changes the game's difficulty mid-playthrough. The value x must be a number, with 1 being the default. Preset difficulties follow powers of 2 (0.25, 0.5, 1, 2, 4). | Increase or decrease difficulty without restarting. | | Take() | Take("GOLD", 50) | Removes a specified amount of a resource or currency from your inventory. | Remove resources to self-impose a challenge. | Rather than forcing players to commit permanently to

Toggles unlimited power for weapons and engines. 🌌 Exploration and World Manipulation

Starcom: Nexus tracks progress via Boolean flags (True/False) and integers. Advanced users can bypass bugs by manually setting these flags.