Kenshi Shift | F12 Guide ((better))

The most commonly used tab. Allows you to place any building, wall, or object from the game.

To open the editor, press while in-game. The game will pause, and a menu will appear.

Some mods may interact strangely with the editor.

Instead of exporting your save file and losing world states, you can use the editor to resolve immediate bugs. Fixing Stuck Characters and Pathfinding Open the menu. Click on Navmesh in the top menu bar. Select Regenerate Current Sector . kenshi shift f12 guide

Understanding how Shift+F12 saves data is crucial to preventing lost progress.

Because this is a developer tool, it can permanently break your game if used incorrectly. Follow these rules to keep your save safe.

Rebounds the walking paths for your current zone. Dump Missing: Helps identify missing pathing files. 3. Town Placement The most commonly used tab

The screen will shift to a top-down camera view, and a large menu UI will appear on the left. 2. Key Components of the Shift+F12 Menu

Every structure in Kenshi belongs to a specific town zone. If you build too close to a Holy Nation city or a United Cities outpost, your structures might be claimed by that NPC faction. You can use the developer mode to redraw these invisible boundaries. How to Claim Ownership of Developer-Placed Buildings Open the menu and click on Town Placement .

: When you are finished, do not just click "Save" unless you intend to create a new .mod file for the game. If you are just fixing a bug in your current save, perform your edits, click "Exit," and then save your game normally through the standard Esc menu. The game will pause, and a menu will appear

: Never click the "Save" button in the top-right corner of the F12 menu unless you are creating a dedicated mod [2, 10]. Doing so may write your changes directly into the game's core level data, affecting all future playthroughs [17].

Click , save your game, and immediately Import your save from the main menu. Deleting Unwanted or Bugged Buildings